Helldivers 2 PC gamers safe refunds as Steam waives playtime restrict

Steam is refunding gamers with tons of of in-game hours in Helldivers 2 after writer Sony and developer Arrowhead advised PC gamers that with a view to preserve enjoying after subsequent month, they must hyperlink to a PSN account.

One participant managed to safe a Steam refund regardless of having performed Helldivers 2 for 90+ hours by merely submitting a refund request with the message: “Sony has retroactively modified how the sport works and compelled authorized agreements upon me I don’t settle for”.

Refunds on Steam work – right here is sweet man Steam accepting easy, simple logic.
byu/lockes5hadow inHelldivers


To see this content material please allow concentrating on cookies.

Earlier right now, we discovered that Helldivers 2 has been pulled from sale in 177 nations and territories as its PlayStation Community (PSN) linking requirement rolls out, even the place PSN is just not out there.

Developer Arrowhead stated this linking requirement was made non-obligatory when the sport launched in the beginning of February as a result of technical points. Nevertheless, that preliminary “grace interval” for Helldivers 2 gamers on Steam is now over, and on Friday, Helldivers 2’s writer Sony introduced that gamers on Steam will quickly be required to hyperlink to a PSN account.

Since then, the sport has been battered by over 200,000 unfavorable critiques from Helldivers 2 gamers on Steam.

Watch on YouTube

Arrowhead CEO and Helldivers 2 inventive director, Joan Pilestedt – who has been candidly and good-naturedly fielding feedback, questions, and complaints all weekend – has advised gamers that whereas the studio “doesn’t deal with promoting the sport” and “would not know why you may’t make an account in several components of the world”, he himself does “have a component to play” within the confusion.

“I’m not innocent in all of this – it was my resolution to disable account linking at launch in order that gamers might play the sport,” Pilestedt stated. “I didn’t guarantee gamers have been conscious of the requirement and we did not discuss it sufficient.

“We knew for about six months earlier than launch that it could be necessary for on-line PS titles.”

Pilestedt stated that the workforce was nonetheless “speaking options with PlayStation, particularly for non-PSN nations”.

“Your voice has been heard, and I’m doing all the pieces I can to talk for the neighborhood – however I haven’t got the ultimate say,” he stated earlier right now.

Leave a Comment