Phantom Fury – PC Evaluation

Revealed by 3D Realms and created at Slipgate Ironworks™ comes a brand new retro-shooter referred to as Phantom Fury. The sport was launched for Steam on April twenty fourth, for £20.49, with a Digital Artwork e book additionally accessible for buy at £2.49. Some gamers would possibly know the protagonist from the builders, different work referred to as Bombshell. Though that sport was a top-down shooter, their new sport adjustments to an FPS model.

That is one Phantom that doesn’t disguise within the shadows

We take the position of Shelly “Bombshell” Harrison after she awakes in a lab because of a personality referred to as the Colonel. The world you might be in is being attacked by the GDF, and your first job is to arm up and get out of there. This takes the participant throughout numerous areas and wielding a big armoury or weapons. This can be Shelly’s second sport, however that is my first time enjoying this sport, so let’s test Phantom Fury out.

A shot of me just outside a bar in the desert called The Crater. Outside are two GDF vehicles, I also have my gun drawn as you can see my robotic hand.
Let’s seize a pint earlier than the motion, what do you say?

Gameplay

Like in any retro-shooter, you’ll begin off with a easy weapon. For instance, in Phantom Fury a Stun Baton, then as you progress by way of the sport, you’re going to get a bigger collection of weapons starting from pistols to rocket launchers. Every weapon could have an alternate firing mode that’s unlockable by way of improve terminals the participant will encounter. Top-of-the-line alt fires comes from Shelly’s Iconic Revolver referred to as “Lover Boy”, which lets you lock onto enemies and get simple head-shots.

Hey, catch!

To unlock the upgrades yow will discover small violet vials containing Nanites. Yow will discover these vials in hidden areas or typically out within the open as they advance by way of ranges.

Completely different sport segments.

More often than not Phantom Fury sees you running-and-gunning as you combat your option to the tip of the extent. You received’t be working round on a regular basis. The sport does have a phase of you driving a Jeep by way of a valley, which breaks up the gameplay loop a bit of to maintain issues recent.

I loved this a part of the sport.

There are some cases the place you may calm down and play some pinball or strive the arcade machine to beat the excessive rating. They aren’t probably the most riveting issues, however typically it’s the little issues that may break up the gameplay.

Have to calm down, even in sport.

Graphics & Audio

Phantom Fury‘s visuals are equally easy but enjoyable, vibrant and detailed. Whereas the sport has a retro pixel aesthetic, gadgets and environments are nonetheless detailed and look good. The lighting is great, and the colors work properly, from the sunny deserts to grungy manufacturing unit areas. Total, degree designs had been nice and by no means felt too empty, boring or troublesome to navigate. I loved lots of the references to notable video video games, such because the nods to Doom on the soda machines or a reference to Portal on some porta-potties.

Moreover, seeing enemies explode into blood and erupt into piles of limbs made the fight much more pleasurable. The voice performing was suitably tacky and properly executed and by no means felt cringe or misplaced. A few of the dialogue of NPCs additionally received a number of chuckles out of me. The one gripe I had was the design of the Motherflakker shotgun appeared a bit lazy compared to the remainder of the weapons. All of them appeared totally different however the Motherflakker didn’t look too totally different to the atypical shotgun.

Closing Ideas

Whereas Phantom Fury began as an enthralling, enjoyable and easy-going sport, points started to crop up. The ultimate components of the sport had been too lengthy, and a few boss fights had been tedious. The worst downside I encountered was a bug that made all my weapon and bionic arm upgrades disappear. I needed to reload the sport two ranges again to repair it, which is worse, contemplating there is no such thing as a handbook saving.

Whereas early-level designs had been nice, later ranges lacked first rate cowl from the mass of enemies attacking you. A degree that annoyed me was an underwater degree. It was too darkish to navigate properly, and I couldn’t determine the place I used to be purported to go, and the submersible was terrible to manage. A few of the weapon’s injury didn’t appear efficient, even upgraded. I want the bionic arm had extra upgrades moreover a defend and punching.

I award Phantom Fury the Thumb Tradition Silver Award.

Disclaimer: A code was acquired as a way to write this overview.

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